6-week AI build workshop · Ages 13–17 · Live online

Your teen builds something real with AI. Then real people use it.

No coding. In six weekly live online sessions, teens build a game, a learning game or a useful tool with today's AI tools, check what the AI got wrong, and launch it to real players. They build their first game in session one and finish with a project they own and a Demo Day for parents.

6 weeksa 90-minute live session each week
Up to 8 teenssmall group, live on video
0 codeAI tools do the typing
Demo Dayparents join the call

What they build

It starts with a game. Then they build their own project.

Every teen builds a mini game in the first session. Then each one picks a project small enough to finish in six weeks and good enough that people outside the class will use it.

Arcade or puzzle game

An original game people want to replay

Examples: a one-screen dodge, catch or puzzle game with their own characters, art and sound. Friends and classmates are the first players.

Learning game

A game that teaches something

Examples: a times-tables game for a younger sibling's class, a vocab game for Spanish, a rules quiz for a sports team.

Useful tool

A calculator, tracker or quiz that solves one problem

Examples: a GPA calculator for their school's grading scale, a stats tracker for their team, a study planner.

Every project is original: no copies of games or characters someone else owns. We also don't teach mass-produced AI content or "passive income" schemes. We teach what we've seen work on our own live sites.

The six weeks

From idea to live project, one week at a time

  1. Week 1 · Free kickoff

    Build your first game

    A quick tour of today's AI tools, then every teen builds a playable mini game in the session. Before next week, they pick a project idea and talk to five people who would use it.

    Leaves with: a game to show you, and a project idea
  2. Week 2

    Build the first version

    They learn to describe exactly what to build: who it's for, how it works and how it looks. Then they test what comes back, explain what's wrong and rebuild.

    Leaves with: a working first version
  3. Week 3

    Make it right

    A bug hunt. Check every score, answer and fact. Test it on a phone. Find the bugs and guide the AI to fix them.

    Leaves with: a version they can trust
  4. Week 4

    Make it findable and shareable

    A clear name, a short page that says what it is and who it's for, the search basics that matter today, and a safety review before it goes live.

    Leaves with: a published project
  5. Week 5

    Launch to real people

    Share it where its players and users are, aim for 10 or more, collect honest feedback and read the first numbers.

    Leaves with: real users and feedback
  6. Week 6

    Improve, then Demo Day

    Fix what users hit, then present the project to parents and guests on a live Demo Day call. Each teen leaves with a plan for what to build next.

    Leaves with: a finished project and a next step

What your teen leaves with

More than a certificate

A live project they own

Something real on the internet, with a link they can share, that keeps working after the workshop ends.

A story for applications

"I built something real people used" is a strong entry for college applications, essays and summer programs.

Judgment about AI

They learn to question AI output, check it and fix it. That carries into schoolwork and any future job.

The whole journey

Idea, build, test, launch, measure. Once they've done it once, they can do it again on their own.

Who's behind it

A program from FlashGenius

AI Creator Launchpad is offered by FlashGenius, a leading AI-powered platform for professional certification preparation. Building learning with AI is what we do every day. This workshop brings that to teens.

  • AI-powered learning is our day job: 12,000+ registered users prepare for professional certification exams on FlashGenius
  • One curriculum, every cohort: each session follows the FlashGenius program and is led live by a FlashGenius instructor
  • Run like a real program: clear weekly goals, a written recap for parents after every session, and a Demo Day

Founded by Arun S, a program manager with over 25 years of experience. Not a developer, and that's the point: the skill this workshop teaches is directing AI to build something real, not writing code.

Founding cohort

Be in the first group

The first cohort is small and priced below what later cohorts will pay. Waitlist families get the first seats.

$349$449founding price, per teen
Starts
January 2027. We'll email the exact date to everyone on the waitlist.
When
6 weekly live sessions of 90 minutes, plus an optional midweek help hour. We'll set the day and time from what waitlist families tell us works.
Where
Live online, from home. Families get the call link before each session.
Group
Up to 8 teens, ages 13–17
Needs
A laptop or desktop with Chrome, a webcam and microphone, and reliable internet
Join the waitlist

No payment to join

Pay after the first session

  1. Join the waitlist. It's free and doesn't commit you to anything.
  2. Get the launch email with dates, session times and the call link.
  3. Your teen joins the kickoff session at no cost and builds their first game. Parents are welcome to sit in.
  4. Pay only if they want to continue with the rest of the cohort. If it isn't a fit, you owe nothing.

Questions parents ask

FAQ

Does my teen need to know how to code?

No. Teens describe what they want in plain language and the AI tools build it. The skill we teach is directing the AI, testing what it makes and fixing what's wrong.

How does an online session work?

Each week has a 90-minute live video call with a small group, plus an optional 30-minute help hour midweek. The instructor demonstrates on screen, then teens build their own projects while sharing their screens for help. It's hands-on the whole time, not a lecture. Teens join from home on a laptop or desktop. Between sessions, they spend 60–90 minutes on a short build mission.

Won't they just be playing games?

No. They build games, and that's different work: designing the rules, testing every score, fixing bugs and getting other people to play. Teens who prefer something practical can build a learning game or a useful tool instead. Every project goes through the same steps from idea to launch.

Which AI tools will they use?

In week one they see a range of tools, such as AI assistants, image generators and AI website builders. For building, they use only two or three, so time goes into the project and not into learning interfaces. We confirm every tool's age rules before the cohort starts and share the list with parents.

Is this safe? What gets published?

Nothing is published until the instructor reviews it. Projects never include a teen's last name, school, address or photo. Where a tool requires an adult account, the parent owns it.

When do we pay?

Not when you join the waitlist. Your teen attends the kickoff session first, at no cost. If they want to continue, you pay the founding price then. If it isn't a fit, you owe nothing.

Will there be extra costs for tools or domains?

No. Every core tool has a free tier that covers the workshop. A custom domain is optional and costs about $10–20 a year if your family wants one later.

What if my teen misses a session?

Each session has a short written recap and a checklist so they can catch up. The instructor will help them get back on track at the start of the next session.

My teen isn't "techy." Is this for them?

Yes. Creative teens often do best, because the hard part is choosing a good idea and judging the result, not technical skill.

Who is FlashGenius?

FlashGenius (flashgenius.net) is an AI-powered platform that helps professionals prepare for certification exams. AI Creator Launchpad is its live online workshop for teens, led by FlashGenius instructors.

Times that work (choose any)
What might your teen want to build? (choose any)